Turn of the Torrent didn't run quite as smoothly as I anticipated, but not enough to take off a star. I mean, who doesn't want to see a good-aligned Hellknight, a ridiculously good-looking naval captain, and a Tien investigator with goggles? Reading through Turn of the Torrent, it was my second favorite book of the AP, and the NPCs were my favorite of the AP. I love the blue colour theme for this AP AND Wayne Reynolds did the cover art. Episode 4 is a special issue with extra page count, longer adventure, more support material, an excellent article on Aroden and much, much more!ġ0. The ending is epic to the core and fitting for a campaign of this scale and magnitude.ĩ. The players get opportunity to discover some of the setting’s secrets and, to a limited yet satisfying degree, reshape it without causing a Realm-Shattering Event.Ĩ. The cast of both allies and opponents is diverse in every sense of that word.ħ. There are also enemies whom you can interact in ways other than roll for initiative. There is a cadre of sympathetic, recurring allied NPCs to play second fiddles to the PCs. The campaign starts in one city and mostly stays there, with some small side-treks and one bigger detour which, fortunately, is also urban.ĥ. He’s right up there with Ileosa from CotCT.Ĥ. He’s evil, callous, quirky, nasty, brutal, amoral and good at being bad. ![]() The BBEG is front and center, introduced in adventure 1, encountered and fought against several times across the campaign. One warning: you can’t just lift HR and drop it into other settings without massive amounts of work.ģ. It provides the much-anticipated opportunity to punch one of the biggest evils of the setting in the face. It touches upon core themes of the setting and is heavily nested in its history. It has a clear, believable and complex plot which goes from point A to point B to point C while at the same time allowing for multitude of side treks, optional quests and player-driven initiatives.Ģ. Let me quickly list some of the most important things which Hell’s Rebels gets right:ġ. This review applies to all 6 books because their quality and style are so consistent that you don’t even notice the fact that they were written by 6 different authors. Of all the AP, it is the one that’s most coherent, approachable and GM-friendly. Hell’s Rebels is the best Paizo Adventure Path. *DISCLAIMER*: This is a single review for all adventures in this AP. A collection of devious and dangerous monsters by Tim Nightengale, Mike Shel, and Todd Stewart.Danger in a den of thieves in the Pathfinder's Journal, by Stephanie Lorée.A look into the ecology and society of the sinister aquatic humanoids known as skum, by Thurston Hillman."Turn of the Torrent," a Pathfinder adventure for 4th-level characters, by Mike Shel.This volume of Pathfinder Adventure Path continues the Hell's Rebels Adventure Path and includes: When a perfect site for their headquarters comes along, will the heroes survive long enough to claim it as their own? ![]() But until the heroes find the ideal hideout for their rebellion-a place secret enough and strong enough to withstand the battles to come-they'll be forced to stay in the shadows. But before the Silver Ravens can rise up, they need allies-friends among powerful groups like the Order of the Torrent Hellknights, a hidden cult of Milani, and disenfranchised agents of the government itself. The rebel group known as the Silver Ravens once fought for independence in the city of Kintargo, but after the Chelish Civil War came to an end, they disbanded-until today! Now, new heroes have reestablished the organization to stand against the inquisitor Barzillai Thrune and his oppressive diabolic regime.
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